I focused on fixing and texturing key assets like the Walkman while our team reorganized
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Created key switch, spiked flail, and frying pan assets while our team advanced animation
Back from break, I created wall props and tested robot arm fingers for our animation.
Catching up on production; I created a new rig version for animators after workflow change
Focused on animation prep; I finalized and published the alien rig, fixing reference issue
Alien and main character clothing retopologized; lab coat simplified by removing pocket.
Refined Alien model details and re-topologized crest while testing and fixing pipeline.
Refined characters and props for new term; sculpted character, adjusted mouth and nose.
Continuing Showcase prep; added shots to Unreal, lit scenes, and rendered through pipeline
Preparing 3D film draft; finishing Maya blocking shots and pushing through pipeline.
Laid out bathroom shots with cameras and blocking; resolved Unreal and Nuke issues.
Began shot production; lit scenes, refined alien rig, and worked on shot F-045.